README Aviron 7 by Mike Kramlich 2012 April 4 ------------------------------ q to Quit SPACE to toggle Paused -- game starts paused! D to toggle extra Debug info I to toggle showing Interiors (of ships and buildings) TAB to cycle select to next thing SHIFT-TAB to cycle select backwards mouse CLICK anywhere to select closest thing to there (using top-left corner) if ship focused: w to fly up s to fly down i to retract landing gear k to extend landing gear l to stop landing gear motion ship will burn fuel to fly up/down each tick if no fuel left, ship can't fly up/down anymore if avatar (human PC) focused: a to walk west (or stop) d to walk east (or stop) aliens have 3 forms: eggs, adults and Gigan alien eggs never move or attack alien eggs will eventually hatch and turn into new alien adults; eggs turn yellow when will hatch soon alien adults wander alien adults will try to attack and kill any nearby humans; easier for aliens to kill civs than marines civs are human colonists civs wander unless they see aliens, then they flee; they flee from the nearest alien marines are human soldiers with a mission of protecting the ships, colony buildings and humans marines wander unless they see aliens, then they hunt aliens; they hunt the nearest alien marines will try to attack and kill any nearby aliens; easier for marines to kill eggs than adults Gigan, the giant alien (statue? queen? cyborg?), seems to never move or attack, and is neither hunted or fled from